Core api
IToolkitAddresses
IToolkitAddresses
Methods
CBaseEntity_CreateEntityByName_t CBaseEntity_CreateEntityByName()
Creates an entity by classname.
CBaseEntity_DispatchSpawn_t CBaseEntity_DispatchSpawn()
Dispatches spawn on an entity.
CBaseEntity_TakeDamageOld_t CBaseEntity_TakeDamageOld()
Takes damage from entity..
CBaseModelEntity_SetModel_t CBaseModelEntity_SetModel()
Sets model on entity.
CBasePlayerController_SetPawn_t CBasePlayerController_SetPawn()
Assigns pawn to player controller.
CBasePlayerPawn_SnapViewAngles_t CBasePlayerPawn_SnapViewAngles()
Snaps a pawn's view angles, as the engine does on teleport.
CGameRules_TerminateRound_t CGameRules_TerminateRound()
CPlayer_WeaponServices_Destroy_t CPlayer_WeaponServices_Destroy()
Destroys weapon from player pawn.
LegacyGameEventListener_t LegacyGameEventListener()
Retrieves legacy game event listener.
CCSPlayerController_SwitchTeam_t CCSPlayerController_SwitchTeam()
Switches player team.
CEntityInstance_AcceptInput_t CEntityInstance_AcceptInput()
Accepts entity input.
CEntityIOOutput_FireOutputInternal_t CEntityIOOutput_FireOutputInternal()
Fires entity output internally.
CEntitySystem_AddEntityIOEvent_t CEntitySystem_AddEntityIOEvent()
Adds entity IO event.
CGameEntitySystem_FindEntityByClassName_t CGameEntitySystem_FindEntityByClassName()
Finds entity by classname.
CGameEntitySystem_FindEntityByName_t CGameEntitySystem_FindEntityByName()
Finds entity by name.
CTakeDamageInfo_CTakeDamageInfo_t CTakeDamageInfo_CTakeDamageInfo()
Constructs CTakeDamageInfo with valid members.
INetworkMessageProcessingPreFilter_FilterMessage_t INetworkMessageProcessingPreFilter_FilterMessage()
CEntityIdentity_AcceptInput_t CEntityIdentity_AcceptInput()
CCSPlayer_ItemServices_CanAcquire_t CCSPlayer_ItemServices_CanAcquire()
CCSPlayerPawn_CanMove_t CCSPlayerPawn_CanMove()
CCSPlayerController_ProcessUserCmd_t CCSPlayerController_ProcessUserCmd()
CBasePlayerController_OnSimulateUserCommands_t CBasePlayerController_OnSimulateUserCommands()
CCSPlayer_MovementServices_AirAccelerate_t CCSPlayer_MovementServices_AirAccelerate()
CCSPlayer_MovementServices_AirMove_t CCSPlayer_MovementServices_AirMove()
CCSPlayer_MovementServices_CanUnduck_t CCSPlayer_MovementServices_CanUnduck()
CCSPlayer_MovementServices_CategorizePosition_t CCSPlayer_MovementServices_CategorizePosition()
CCSPlayer_MovementServices_CheckFalling_t CCSPlayer_MovementServices_CheckFalling()
CCSPlayer_MovementServices_CheckParameters_t CCSPlayer_MovementServices_CheckParameters()
CCSPlayer_MovementServices_CheckVelocity_t CCSPlayer_MovementServices_CheckVelocity()
CCSPlayer_MovementServices_CheckWater_t CCSPlayer_MovementServices_CheckWater()
CCSPlayer_MovementServices_Duck_t CCSPlayer_MovementServices_Duck()
CCSPlayer_MovementServices_Friction_t CCSPlayer_MovementServices_Friction()
CCSPlayer_MovementServices_FullWalkMove_t CCSPlayer_MovementServices_FullWalkMove()
CCSPlayer_MovementServices_GroundAccelerate_t CCSPlayer_MovementServices_GroundAccelerate()
CCSPlayer_MovementServices_LadderMove_t CCSPlayer_MovementServices_LadderMove()
CCSPlayer_MovementServices_MoveInit_t CCSPlayer_MovementServices_MoveInit()
CCSPlayer_MovementServices_PlayerMove_t CCSPlayer_MovementServices_PlayerMove()
CCSPlayer_MovementServices_ProcessMovement_t CCSPlayer_MovementServices_ProcessMovement()
CCSPlayer_MovementServices_SetupMove_t CCSPlayer_MovementServices_SetupMove()
CCSPlayer_MovementServices_TryPlayerMove_t CCSPlayer_MovementServices_TryPlayerMove()
CCSPlayer_MovementServices_WalkMove_t CCSPlayer_MovementServices_WalkMove()
CCSPlayer_MovementServices_WaterMove_t CCSPlayer_MovementServices_WaterMove()
CCSPlayer_MovementServices_OnJumpLegacy_t CCSPlayer_MovementServices_OnJumpLegacy()
The jump handlers take the jump object, not the movement services.
CCSPlayer_MovementServices_OnJumpModern_t CCSPlayer_MovementServices_OnJumpModern()
CCSPlayer_MovementServices_CheckJumpButtonLegacy_t CCSPlayer_MovementServices_CheckJumpButtonLegacy()
CCSPlayer_MovementServices_CheckJumpButtonModern_t CCSPlayer_MovementServices_CheckJumpButtonModern()
CAttributeList_SetOrAddAttributeValueByName_t CAttributeList_SetOrAddAttributeValueByName()
CDecoyProjectile_EmitGrenade_t CDecoyProjectile_EmitGrenade()
C<Type>Projectile::EmitGrenade -- spawns a live grenade.