Core api
IToolkitGameSystems
IToolkitGameSystems
Methods
bool IsAvailable()
Whether the factory list head was found.
CBaseGameSystemFactory** GetFactoryListHead()
The engine's game system factory list head.
IGameSystem* FindByName(name)
Finds an already-registered game system by the name it was
Parameters
- name const char* — Registration name, e.g. "MyPlugin_GameSystem".