Source2Toolkit
Core apiHigh level

Events

events

Functions

UTIL_RegGameEvent(pchName, handler, mode)

Registers a game event listener.

Parameters
  • pchName const char* — Event name (e.g. "player_death", "round_start")
  • handler GameEventHandler — parameters:
  • mode [Mode](/docs//enums/Mode) — Execution mode (Pre = before engine processing, Post = after)

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