Source2Toolkit
SchemaEntityEnums

MeshDrawPrimitiveFlags_t

MeshDrawPrimitiveFlags_t

Enums

MeshDrawPrimitiveFlags_t

Values

  • MESH_DRAW_FLAGS_NONE = 0
  • MESH_DRAW_FLAGS_USE_SHADOW_FAST_PATH = 1
  • MESH_DRAW_FLAGS_USE_COMPRESSED_NORMAL_TANGENT = 2
  • MESH_DRAW_INPUT_LAYOUT_IS_NOT_MATCHED_TO_MATERIAL = 8
  • MESH_DRAW_FLAGS_USE_COMPRESSED_PER_VERTEX_LIGHTING = 16
  • MESH_DRAW_FLAGS_USE_UNCOMPRESSED_PER_VERTEX_LIGHTING = 32
  • MESH_DRAW_FLAGS_CAN_BATCH_WITH_DYNAMIC_SHADER_CONSTANTS = 64
  • MESH_DRAW_FLAGS_DRAW_LAST = 128

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