SchemaEntityClasses
CCSPlayer_WeaponServices
CCSPlayer_WeaponServices
Inheritance: CPlayer_WeaponServices
Fields
- m_flNextAttack float
- m_bIsLookingAtWeapon bool
- m_bIsHoldingLookAtWeapon bool
- m_hSavedWeapon CHandle<CBasePlayerWeapon>
- m_nTimeToMelee int32_t
- m_nTimeToSecondary int32_t
- m_nTimeToPrimary int32_t
- m_nTimeToSniperRifle int32_t
- m_bIsBeingGivenItem bool
- m_bIsPickingUpItemWithUse bool
- m_bPickedUpWeapon bool
- m_bDisableAutoDeploy bool
- m_bIsPickingUpGroundWeapon bool
- m_networkAnimTiming CUtlVector<uint8_t>
- m_bBlockInspectUntilNextGraphUpdate bool