Source2Toolkit
SchemaEntityClasses

CEnvExplosion

CEnvExplosion

Inheritance: CModelPointEntity

Fields

  • m_iMagnitude int32_t
  • m_flPlayerDamage float
  • m_iRadiusOverride int32_t
  • m_flInnerRadius float
  • m_flDamageForce float
  • m_hInflictor CHandle<CBaseEntity>
  • m_iCustomDamageType DamageTypes_t
  • m_bCreateDebris bool
  • m_iszCustomEffectName CUtlSymbolLarge
  • m_iszCustomSoundName CUtlSymbolLarge
  • m_bSuppressParticleImpulse bool
  • m_iClassIgnore Class_T
  • m_iClassIgnore2 Class_T
  • m_iszEntityIgnoreName CUtlSymbolLarge
  • m_hEntityIgnore CHandle<CBaseEntity>

Methods

CEnvExplosion* New(className)

Parameters
  • className const char*

CEnvExplosion* FromIndex(iIndex)

Parameters
  • iIndex int

CEnvExplosion* FromIndex(index)

Parameters
  • index CEntityIndex

CHandle<CEnvExplosion> GetHandle()

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