SchemaEntityClasses
CParticleSystem
CParticleSystem
Inheritance: CBaseModelEntity
Fields
- m_szSnapshotFileName char
- m_bActive bool
- m_bFrozen bool
- m_flFreezeTransitionDuration float
- m_nStopType int32_t
- m_bAnimateDuringGameplayPause bool
- m_iEffectIndex CStrongHandle< InfoForResourceTypeIParticleSystemDefinition >
- m_flStartTime float
- m_flPreSimTime float
- m_vServerControlPoints Vector
- m_iServerControlPointAssignments uint8_t
- m_hControlPointEnts CHandle<CBaseEntity>
- m_bNoSave bool
- m_bNoFreeze bool
- m_bNoRamp bool
- m_bStartActive bool
- m_iszEffectName CUtlSymbolLarge
- m_iszControlPointNames CUtlSymbolLarge
- m_nDataCP int32_t
- m_vecDataCPValue Vector
- m_nTintCP int32_t
- m_clrTint Color
Methods
FromIndex()
Parameters
- index.Get()