Source2Toolkit
SchemaEntityClasses

CPhysExplosion

CPhysExplosion

Inheritance: CPointEntity

Fields

  • m_bExplodeOnSpawn bool
  • m_flMagnitude float
  • m_flDamage float
  • m_radius float
  • m_targetEntityName CUtlSymbolLarge
  • m_flInnerRadius float
  • m_flPushScale float
  • m_bConvertToDebrisWhenPossible bool
  • m_bAffectInvulnerableEnts bool
  • m_bDisablePushClamp bool
  • m_OnPushedPlayer CEntityIOOutput

Methods

CPhysExplosion* New(className)

Parameters
  • className const char*

CPhysExplosion* FromIndex(iIndex)

Parameters
  • iIndex int

CPhysExplosion* FromIndex(index)

Parameters
  • index CEntityIndex

CHandle<CPhysExplosion> GetHandle()

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