SchemaEntityClasses
CLightComponent
CLightComponent
Inheritance: CEntityComponent
Fields
- __m_pChainEntity CEntityInstance*
- m_Color Color
- m_SecondaryColor Color
- m_flBrightness float
- m_flBrightnessScale float
- m_flBrightnessMult float
- m_flRange float
- m_flFalloff float
- m_flAttenuation0 float
- m_flAttenuation1 float
- m_flAttenuation2 float
- m_flTheta float
- m_flPhi float
- m_hLightCookie CStrongHandle< InfoForResourceTypeCTextureBase >
- m_nCascades int32_t
- m_nCastShadows int32_t
- m_nShadowWidth int32_t
- m_nShadowHeight int32_t
- m_bRenderDiffuse bool
- m_nRenderSpecular int32_t
- m_bRenderTransmissive bool
- m_flOrthoLightWidth float
- m_flOrthoLightHeight float
- m_nStyle int32_t
- m_Pattern CUtlString
- m_nCascadeRenderStaticObjects int32_t
- m_flShadowCascadeCrossFade float
- m_flShadowCascadeDistanceFade float
- m_flShadowCascadeDistance0 float
- m_flShadowCascadeDistance1 float
- m_flShadowCascadeDistance2 float
- m_flShadowCascadeDistance3 float
- m_nShadowCascadeResolution0 int32_t
- m_nShadowCascadeResolution1 int32_t
- m_nShadowCascadeResolution2 int32_t
- m_nShadowCascadeResolution3 int32_t
- m_bUsesBakedShadowing bool
- m_nShadowPriority int32_t
- m_nBakedShadowIndex int32_t
- m_nLightPathUniqueId int32_t
- m_nLightMapUniqueId int32_t
- m_bRenderToCubemaps bool
- m_bAllowSSTGeneration bool
- m_nDirectLight int32_t
- m_nIndirectLight int32_t
- m_bDynamicBounce bool
- m_flFadeMinDist float
- m_flFadeMaxDist float
- m_flShadowFadeMinDist float
- m_flShadowFadeMaxDist float
- m_bEnabled bool
- m_bFlicker bool
- m_bPrecomputedFieldsValid bool
- m_vPrecomputedBoundsMins Vector
- m_vPrecomputedBoundsMaxs Vector
- m_vPrecomputedOBBOrigin Vector
- m_vPrecomputedOBBAngles QAngle
- m_vPrecomputedOBBExtent Vector
- m_flPrecomputedMaxRange float
- m_nFogLightingMode int32_t
- m_flFogContributionStength float
- m_flNearClipPlane float
- m_SkyColor Color
- m_flSkyIntensity float
- m_SkyAmbientBounce Color
- m_bUseSecondaryColor bool
- m_bMixedShadows bool
- m_flLightStyleStartTime float
- m_flCapsuleLength float
- m_flMinRoughness float
- m_bPvsModifyEntity bool