SchemaEntityClasses
CCSWeaponBase
CCSWeaponBase
Inheritance: CBasePlayerWeapon
Fields
- m_bRemoveable bool
- m_bPlayerAmmoStockOnPickup bool
- m_bRequireUseToTouch bool
- m_iWeaponGameplayAnimState WeaponGameplayAnimState
- m_flWeaponGameplayAnimStateTimestamp float
- m_flInspectCancelCompleteTime float
- m_bInspectPending bool
- m_bInspectShouldLoop bool
- m_nLastEmptySoundCmdNum int32_t
- m_bFireOnEmpty bool
- m_OnPlayerPickup [CEntityIOOutput](/docs/schema/Entityio)
- m_weaponMode CSWeaponMode
- m_flTurningInaccuracyDelta float
- m_vecTurningInaccuracyEyeDirLast Vector
- m_flTurningInaccuracy float
- m_fAccuracyPenalty float
- m_flLastAccuracyUpdateTime float
- m_fAccuracySmoothedForZoom float
- m_iRecoilIndex int32_t
- m_flRecoilIndex float
- m_bBurstMode bool
- m_nPostponeFireReadyTicks int32_t
- m_flPostponeFireReadyFrac float
- m_bInReload bool
- m_flDroppedAtTime float
- m_bIsHauledBack bool
- m_bSilencerOn bool
- m_flTimeSilencerSwitchComplete float
- m_flWeaponActionPlaybackRate float
- m_iOriginalTeamNumber int32_t
- m_iMostRecentTeamNumber int32_t
- m_bDroppedNearBuyZone bool
- m_flNextAttackRenderTimeOffset float
- m_bCanBePickedUp bool
- m_bUseCanOverrideNextOwnerTouchTime bool
- m_nextOwnerTouchTime float
- m_nextPrevOwnerTouchTime float
- m_nextPrevOwnerUseTime float
- m_hPrevOwner CHandle<CCSPlayerPawn>
- m_nDropTick int32_t
- m_bWasActiveWeaponWhenDropped bool
- m_donated bool
- m_fLastShotTime float
- m_bWasOwnedByCT bool
- m_bWasOwnedByTerrorist bool
- m_numRemoveUnownedWeaponThink int32_t
- m_IronSightController CIronSightController
- m_iIronSightMode int32_t
- m_flLastLOSTraceFailureTime float
- m_flWatTickOffset float
- m_flLastShakeTime float
Methods
FromIndex()
Parameters
- index.Get()