SchemaEntityClasses
CPlayer_WeaponServices
CPlayer_WeaponServices
Inheritance: CPlayerPawnComponent
Fields
- m_hMyWeapons CUtlVector<CHandle<CBasePlayerWeapon>>
- m_hActiveWeapon CHandle<CBasePlayerWeapon>
- m_hLastWeapon CHandle<CBasePlayerWeapon>
- m_iAmmo uint16_t
- m_bPreventWeaponPickup bool